神笔喵良 | unity系vj
作者介绍 | About Keijiro Takahashi
个人网站: https://www.keijiro.tokyo/
我是游戏开发者和软件工程师。我在索尼电脑娱乐公司工作了十年,目前在Unity技术公司工作。我有很多开源项目,投入大量的时间来开发它们。有时我与音乐家合作,为他们的现场音乐会制作视觉效果。
I’m a game developer and software engineer. I worked at Sony Computer Entertainment for ten years, and currently working for Unity Technologies. I have many open source projects, and devote a substantial portion of time to developing them. Sometimes I collaborate with musicians and make visual effects for their live concerts.
我也是一个音乐人,以前叫做DunkyRibe。我的主要兴趣是把合成的声音转换成音乐作品。如果你感兴趣,请访问我的Southcloud和YouTube页面。
Also I’m a musician, as formerly known as Denkitribe. My main interest is in transforming synthesized sound into musical pieces. If you’re interested, visit my Soundcloud (https://soundcloud.com/denkitribe) and YouTube (https://www.youtube.com/denkitribe) page.
这是一种定制的后处理效果,将pix2pix神经网络图像翻译应用于实时渲染的帧。
This is a custom post-processing effect that applies the pix2pix neural network image
translation to rendered frames in real time.
github.com/keijiro/Pix2Pix
Re-trained the edges-to-dogs model with head photos. It’s fun to playing around with. https://github.com/keijiro/Pix2Pix
Also re-trained the edges-to-cats model. There is no significant improvement though.
edges2celeb-a: A pix2pix model trained with 1,000 celebrity photos (CelebA image set)
https://github.com/keijiro/Pix2Pix
This is a real-time pix2pix (image-to-image translation with deep neural network) implementation with Unity.
github.com/keijiro/Pix2Pix
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我们的工作是探索编程和数学在艺术和设计中一切可能性,形式不限,艺术创作,跨界合作,展览展示,品牌活动等等,同时我们的使命是建设和维护中国本土创意编程和算法艺术社群,形式有开展线上教学,举办社群活动,策划举办艺术展览,挖掘发现本地社群里值得被传播的人和事通过自媒体进行传播
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算法艺术实验室
探索数学与编程在设计与艺术中一切之可能
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科学艺术咨询 | 公共艺术 | 未来舞台美术 | 大数据可视化 | 设计人才猎头 | 品牌Event | 教育